SYNTHESIZING STAR TREK: FINAL FRONTIER
 Sound of Trek   Hacker Article   Listen Lab   Bonus!   Final Frontier

Synthesizing Star Trek

     

    Before you download the patches for your Hardware ESQ/SQ80 (or software SQ8L VST), here are a few final observations from this “Final Frontier”-themed feature:

     

Type II Phaser firing (closeup)

Augment weak samples with synthesis

Some of you diehard geeks probably already thought of this:  You can augment the real samples with these synthesized effects.  They have increased frequency response where the originals suffer from generational loss.  Similarly, where the synthesized reproductions are weak, e.g. the full-throated bandwidth of the red alert klaxon, the originals fill out the synthesized effect brilliantly in layered playback.

But this technique doesn’t just apply to Star Trek effects.  You can use the ESQ/SQ80 to fill in lost sound spectrum in any mix. A simple sine wave at the right pitch is your best tool to mend audio that has a “hole” in it. The sine wave is ideal because it doesn’t color your original sound with unwanted harmonics. And remember, because the ESQ-1 sine wave is not entirely “pure”, its one of the few synths that delivers a distinct sonic character using nothing but simple sine waves.

“Star Trek sounds were all Created on a Minimoog”

In researching this feature, I ran into tons of mistakes, misinformation and outright lies about the Star Trek sound effects.  Maybe in the weeks to come I’ll add a sidebar feature correcting the mistaken notions many nonprofessionals have about sound design in general, and the Star Trek effects in particular.

By the way, the sounds of classic Star Trek (1966–1969) were not created on a Minimoog (1971).

The Genesis of this Feature

This article was prompted by postings on a variety of Internet forums. As the SQ8L VST became widely available, there were a number of discussions about these patches. I realized that just crediting the creator of the patch bank did not do them justice.  They were worthy of a feature themselves.

Hopefully this article will inspire you not only to give credit where credit is due, but as Kirk says, to expand your sound design skills, the spirit of the original Transoniq Hacker”

    “The Hacker always impressed me with some of the ingenious programming various readers did in the Hackerpatch as well as in articles. I learned a heck of a lot about synthesizing just from subscribing to it.”

And I learned a heck of a lot about synthesis by listening to the sound design work of Kirk Slinkard.  Many thanks Kirk!

Download the patches:

Download the Star Trek bank

 

Download the Star Trek bank

 

Bank trek.syx Patch Listing:

Patch
Number

Patch
Name

MIDI
Number

Patch Info

 1.

 2.

 3.

 4.

 5.

 6.

 7.

 8.

 9.

 10.

 11.

 12.

 13.

 14.

 15.

 16.

BKGRND

VUSCRN

WHISTL

RDALRT

SENSOR

PHASER

SICBAY

TRIBBL

ROMULN

TRANSP

ENGINR

PHOTON

BUTONS

SPCTRO

CMNCTR

CONSOL

(0)

(1)

(2)

(3)

(4)

(5)

(6)

(7)

(8)

(9)

(10)

(11)

(12)

(13)

(14)

(15)

Transporter room background.

Main Bridge Viewscreen.

Intercom Whistle.

Red Alert Klaxon.

Spock’s Sensor.

Ship’s Phaser bank/Handheld Phaser.

Sickbay Heartbeat monitor/Medical emergency alert. [*]

Tribble coos, tribble angry Klingon reaction. [*]

Romulan Bridge background.

Transporter “Energize”.

Engineering Room/Transporter Room background. [*]

Photon torpedo.

Button clicks and beeps/Arpeggiated button beeps. [*]

Spectro-Analysis scanner. [*]

Communicator chirps.

Bridge background console effect.

[*] Mod Wheel switches to different effect

 

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Post your comments below

Comments to date: 6. Page 1 of 1.

Kirk Slinkard   Earth

5:52pm on Tuesday, December 29th, 2009

"How could I do the communicator signal on a patch like this? How did they do the original one?" - Mark has the part 3 article which includes this patch. Maybe with a little encouragement he will post it here.

Admin:  Kirk was very gracious on this. I fully intend to add his part 3 article (and patches!) UPDATE!!! They are here! Check out the BONUS page and download the UPDATED patch bank ZIP file.

TinaBecker   Germany

5:39pm on Thursday, August 6th, 2009

Very cool! true hacking transoniq

shannon   spokane

10:55pm on Tuesday, February 10th, 2009

i found an example of slinkard's more musical work on another page. i emailed him because the song reminded me of a specific old video game. he then proceeded to send me a whole CD of music he made in the early 90's with the ensoniq sampler synth. wh... read more »

Ian   UK

8:37pm on Friday, February 6th, 2009

How could I do the communicator signal on a patch like this? How did they do the original one?

Admin:  I think you're refering to the communicator signal 'chirp'. Good kickoff to a new article, but I would start by looking at mod-ing a square LFO with an envelope to get 5 or 6 chirps. How'd they do the original? Beats me! Any ideas, folks?

RB   DE

8:06am on Friday, February 6th, 2009

He's dead, Jim!

Admin:  Good morning Herr Doktor! My first comments and already I have to deal with this abuse! This is going to be a popular feature!

SteveS   USA

7:36am on Friday, February 6th, 2009

wow! Surprised they can get as close as that. I will have to check this out!



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